![]() ![]() Fixed: If Planet Editor was set to No SBC, export would fail.Fixed: Planet Editor Biome Map output was highly inaccurate.(Alpha 2).Fixed: Numerous fixes to Planet Editor SBC output.Fixed: Bone positions being wrong on character / animation import.Fixed: Rare issue when patching BLEND-files.Fixed: Empty drift on character export.Fixed: Inaccurate description for Remap Materials-operator.Fixed: Texture Conversion in some cases converted unneeded files.Fixed: Planet Editor did not output GroupId nor ModifierId for Environment Items.Fixed: FBX import would import models with inverted Y-axis facing. ![]() Fixed #152: Various issues with character import.Changed #354: SEUT now treats TIF, TGA and PNG equally as source files but conversion still defaults to TIF.Improved: Added many more PlanetGeneratorDefinition SBC elements to the interface. ![]()
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